Vision Pro is now compatible with PSVR2 controllers

Apple has finally taken the step many were waiting for: visionOS 26 will officially support PlayStation VR2 controllers. This announcement, made during WWDC 2025, marks a major turning point for the Vision Pro ecosystem.

Until now, one of Apple’s biggest handicaps in virtual reality was the lack of controllers with full tracking and solid haptic feedback. Sure, hand tracking is amazing for productivity tasks, but for gaming... it just wasn't enough. With the PSVR2 controllers —adaptive triggers, next-gen haptics, and polished ergonomics— Apple is now speaking the same language as Quest, PC VR, and PlayStation.

Apple confirms official support for PSVR2 controllers on Vision Pro


What does this integration mean?

  • Official compatibility: No more relying on hacks or workarounds. Developers can now work directly with industry-standard controllers.
  • Direct porting potential: Games originally made for Quest or PC VR could come to Vision Pro without needing a complete control system overhaul.
  • Richer experiences: Advanced haptics and precise sensors open the door to realistic sports sims, shooters, and more.

While the controllers will be sold separately —of course, this is Apple— the technical barrier to entry for developing VR games on visionOS drops significantly. And the best part? You won’t have to wait long. This feature is coming with the visionOS 26 update.

Studios are already onboard: Resolution Games and the case of "Pickle Pro"

One of the first to jump on board is Resolution Games, announcing Pickle Pro, a pickleball simulator for Vision Pro that supports PSVR2 controllers. Built on the physics engine of Racket Club and trained with real-world gameplay data, it promises a realistic and competitive experience.

It’s a clear signal of where things are heading: more physical, more immersive, more realistic games. Still, not all studios are convinced just yet. The high price of Vision Pro and its relatively small user base continue to raise valid concerns.

Resolution Games and the case of "Pickle Pro"

Apple is sending a clear signal: VR gaming is on its radar (big time)

This move won’t change the VR market overnight, but it’s a key strategic step for Apple. It sends a loud message: immersive gaming is part of their long-term vision. And honestly, it wouldn’t make sense for them not to be in the game —especially if they want to go toe-to-toe with Meta, Valve, and the rest.

Is the Vision Pro ecosystem still small? Yes. Expensive? Also yes. But now? Much more appealing to studios with existing VR titles.


Want to know everything about visionOS 26?
👉 Don’t miss our full article: VisionOS 26: Apple Vision Pro takes a giant leap – Meta should be worried!


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